Hello guys, I’ve been digging deep into AI in game development lately—especially how AI can make games adapt and evolve over time. Then I started wondering… if I add AI-driven difficulty adjustment based on player skill, would it make the game a flop or a big hit?
I looked for advice from trusted game studios already working on this, and that’s when I found Gamesdapp. They shared their experience and even gave me a demo of their previous work—it was mind-blowing.
Check them out: https://www.gamesd.app/ai-game-development
Still, I want to hear from people who’ve tried this—did it make the game a success or not?