Reducing motion sickness in VR games starts with smart design choices. Developers limit sudden camera movements, maintain stable frame rates, and use comfortable movement options like teleportation or snap turning. Proper field-of-view settings, natural head tracking, and clear visual reference points help players stay oriented. Regular testing with real users is also important to fine-tune comfort and accessibility.
At GamesDapp, we focus on building VR games that prioritize player comfort while delivering immersive and enjoyable experiences.
Explore More: https://www.gamesd.app/vr-game-development