Absolutely poor argument/comparison darker

submitted 1 year ago by Devon456 to concrete

Additionally, the BURN perk is a bit shaky. All the burn spells appear different in terms of duration for BURN. The zap appears to do 1 burn damage then fade instantly even with the perk.

The flame sword is able to do a little more, but also fades with the perk instantly. It hits, burns one time before it fades. Haven't wasted any fireballs on the dummy. But I think that with the perk and 35 Will it tripped twice. Something is not right with the burn debuff. This makes wiz even worse.

The game is not in existence.

This game doesn't have the right balance - unworth the time. Invisibility and haste are 2 of the 5+ utility spells that you can use and note that neither are offensive. Burning is not a good idea. It's not worth it. Poor points

Absolutely poor argument/comparison. If you apply paint to the roller, and it all disappears and you tell me "this roller is awful, it doesn't do what it's supposed to", my reply would be "cope more" just to see how stupid you are

See how you move the goalpost.

Lmfao initially when you spoke of "Utility" you have bundled every utility spell and then said it's not worth it. If I present the most powerful utility spells available in the game to be carrying with you throughout every dark dungeon you'll switch to "well what about the other utility spells?"

You know that you're not right and you try to see as far as you can to justify your garbage point.

There are five utilities spells to choose from in the game, and considering three of them are viable (Ignite Haste, Ignite, Invisibility) This means that at least 50% or more of the utility spells are viable.

What do you think? there are 6 damaging spells to be avoided in the game. Missiles, Fireball, Chain Lightning are the most potent spells. That's 3 of six. If you want to learn more about Dark And Darker,please vist https://www.mmoexp.com/Dark-and-darker/Gold.html